I quit my job at the company.

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It was a company that made retro-style games, which was quite unusual in this day and age.
But you couldn’t go against the tide forever.

After all, the world was currently obsessed with the countless full-dive VR games that were the result of gathering all the VR technology into one.


It was the great age of VR!

There were so many companies that made games, and it would not be an exaggeration to say that they all made VR games.

Of course, this always resulted in people asking the question, ‘wouldn’t so many VR games result in splitting the user base?’

And well, the answer is, yes.


However, users were like tuna.
They tended to migrate.

Whatever game was the current trend would be the one they latched onto.
And when they became bored or dissatisfied, they would move on to the next thing.

Like this, they never stopped moving.
They talked and shared with many people at all times.


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Yes, these days, it wasn’t so much about the game, but the interactions you had through them…


In such an age, no one was interested in retro games that didn’t even have proper online vs modes.

Well, perhaps there was a small niche.
That’s why our company even existed.
But things were harsh.

There were too many people now who were satisfied with watching ‘let’s plays.’

Of course, one could just blame us for not being able to evolve with the times.


In any case, that brought about my early retirement.

I thought that it would look cooler than being straight up fired.

But there was also the feeling that, maybe I had never been that useful there to begin with…


People think that making retro games is easy, but if anything, it’s quite the opposite.

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