Data.29 – Old Bowman, Becoming a Tactician
After a short rest, the first thing I did was to make adjustments to the defensive fighting force.
The players who came to help me…were all gone.
Some of them had already died during the battle with Blue Deer, and it seemed like the cat girl had finished off the rest.
It was when you were sure of victory that your guard was lowered the most.
The great Buckler had been defeated, and the army routed.
And it was when victory was all but assured that they were targeted.
In that state, it would have been nearly impossible for them to avoid being killed by someone who was essentially an assassin.
I had only been able to deal with her because it wasn’t my first time…
Now that they were gone, there was nothing for me to do but continue to fight so that their efforts would not be wasted.
As for the golems, the guardian types had the biggest casualties.
However, unlike players, you could fix this problem with points.
Golems that were completely broken would disappear, but if they were still intact, it was cheaper to repair them instead of making new ones.
And so I repaired what I could and made new ones when there wasn’t enough.
Thanks to the battle, I had plenty of points.
The problem was that I didn’t know what to expect next, and so I wasn’t sure what I should strengthen.
Perhaps I should just focus on defense alone.
Or should I prepare to attack an enemy fortress if a good opportunity arose?
The way you would use your points would change greatly depending on what you wanted to do.
And so for now, I used what I needed and saved the rest.
There were no signs of the enemy attacking, but there were also no signs of my comrades returning.
I stayed there alone and thought about how to use the points.
And like that, the first day ended.
◆ ◆ ◆
The morning of the second day.
I had been a little anxious about sleeping in a game, but it wasn’t any different than sleeping in real life.
Actually, I was surprised that I was able to sleep at all when I didn’t know when the enemy might attack.
I guess it showed just how tired I was.
Regardless, I decided to start the day by checking the status, equipment and skills of the AI warriors I had created from the player memories.
After that fight, I had AI Buckler and some others defend the surrounding area, and then I went out and gathered any memories that the cat girl had left.
Ultimately, I had created about 80 AI warriors.
I wasn’t sure if that was a lot or not enough.
The memories were one of those items that were sucked towards you when you got close.
And so it wouldn’t be hard to gather memories of fallen comrades as you retreated.
Quite a few of the Blue Deer players had escaped, and so they likely had more memories than the cat girl.
Well, it was also possible that they too had been turned into memories and were being carried to Green Butterfly right now.
In fact, what was going on at the other fortresses?
Were Red Boar doing well, or were they being pushed back?
What about the other teams…
I wanted to go and find out.
But I was the only one in this fortress.
If it was taken while I was absent, it would mean that all our hard work was for nothing.
And I wanted to avoid that.
And so I continued to check the AI warriors as planned.
Everyone sure put a lot of effort into character creation.
And they all had different equipment.
After all, this was a game where equipment was dropped by monsters with different rates.
And when it came to skills, there was hardly anyone who had the exact same one.
As the AI warriors could be ordered just like the golems, I took a look at their skills.
If you lose, then people can see all of your secrets.
It was a rather savage system, and yet it was very enjoyable looking at other characters.
I spent half the day just doing that.
“I think I better do something soon…”
I had gotten through the battle against the odds.
But if I wasted this time now, any advantage I had would start to fade away.
However, no matter what I tried to do, I would always be alone.
Was there a way that I could do something without leaving the fortress…
I could control the AI warriors and golems.
Of course, that meant making them travel.
However…how far could I make them go?
Would it be possible to make them go out hunting and rack up points?
I decided to test it at once.
I took control of one Rapid Golem and gave it the order.
The golem ran out until it was barely visible.
…So, they could go out pretty far.
Could this too be related to my range?
Perhaps management had done this to make up for the demerits of being an archer.
Not only that, but I felt like it wasn’t just my base range, but the boosts were affecting it as well.
And with my range, it was possible that I could send them out to hunt.
However, in order to do that, I would need eyes.
And so I looked at the management window and read it top to bottom.
“Oh, I should be able to control them remotely with this.”
It allowed you to use points to customize golems and AI warriors so that you could see what they were seeing through a window.
I tried testing it on one of the Rapid Golems, and a single window opened up in front of me.
I was looking at myself.
Which was proof that it worked, since the golem was facing me.
And so I customized five others in the same way.
There was no point in making too many if I couldn’t handle all of them, but I would be in trouble if I only had one and it was defeated.
“So, I guess I’m prepared to send the scouts out now?”
I would only be using Rapid Golems, as they were fast.
The Guardian and Cannon Golems would take too long to get to their destination.
I also created a group of AI warriors that were all 2nds.
1sts already had lower stats, and with the added restrictions of being controlled by AI, they were difficult to handle.
Well, some people might think they were useless then…but numbers were still important.
If the enemy did attack the fortress, it would look more intimidating if you had a large row of people.
And so I would carefully use what limited personnel that I had.
“I’ll be giving one of the Rapid Golem orders and make the others follow… Now they should fight any monsters that come close to them.”
I was sending them to the same western forest that we had gone to on the first day.
The monsters were weak there, and so it was perfect for a test drive.
“Alright, off you go!”
I watched them from the view window and dispatched the scout team.
It was a good thing I had chosen ones that were fast.
And while AI Warriors were rather clumsy when it came to movement, they also weren’t affected by stamina.
In other words, they could keep running without getting tired and slowing down.
And so simple traveling like this was easy.
When they arrived at the forest, I saw that the monsters had respawned.
Was it because this was a new day?
I looked at each window and had them attack the weakest monsters.
Once the Rapid Golem I was controlling attacked directly, the others joined in.
Like that, they explored the forest and I ordered them to kill any monsters they found.
Now that I thought about it, wasn’t there an old game like this?
You dragged your comrades with you and defeated enemies, and then you gathered materials and increased the number of comrades.
‘A Meganewashi is looking at you as if it wants to join you.’
A new window suddenly popped up.
Clearly, it meant that a monster wanted to join me.
Now that I thought about it, there were certain monsters in this event that would join you after being defeated.
We didn’t meet any monsters like that on the first day, so I suppose we were lucky today.
As the name implied, it was an eagle.
It had large eyes and a black pattern on its face that made it look like it was wearing glasses.
Also, there was a feather sticking out of its head.
It seemed like a good natured creature.
Should I accept it?
And so I touched ‘Befriend’ on the screen.
‘The Meganewashi has joined you! This monster has 2 special abilities.’
A large window appeared in front of me.
It showed a vast, vibrant forest.
This was one of the Meganewashi’s abilities, ‘Eagle Eye Transmission.’
It sent you an image covering a wide area.
Maybe that feather on its head was like an antenna.
And the other was ‘Item Recovery.’
But in this event, I suppose that meant ‘Player memories’?
The Meganewashi was able to recover them for you.
“Well, this has been a successful hunt.
I suppose I should bring them back now.”
As I looked at the wide view from the Meganewashi, I could see that they had gone much deeper into the forest than last time.
This was a game, and so logic dictated that the deeper you went, the stronger the monsters.
And so I wanted to bring them back before I lost any of them.
Somehow making others fight made me more nervous than fighting myself.
You had to think more when switching between multiple views and giving out orders.
And so when it came to very serious fights, I would have to go out myself.
Realizing that now was quite valuable…
“What is that?”
The question spilled out of my mouth.
There was something at the edge of the Meganewashi’s vision.
In the far distance…
There was a dinosaur in the middle of the forest.
A 3D model of a triceratops that was so realistic that you’d think it was made for research purposes.
And it somehow looked at odds with its surroundings compared to the other monsters.
Like someone had just placed a model in the middle of nowhere.
Perhaps they hadn’t created the map for it yet, but just decided to put these models here anyway… That’s what it felt like…
This event was rather hodgepodge in some ways.
I didn’t want to imagine…what things were like at the office.
Anyway, it was clear that it was strong.
And the quality of the model was high.
Maybe I should go out and fight it…?
No, I should gather some information first.
And so I ordered one of the golems to approach the triceratops.
Once it was reasonably close, the triceratops started to charge at it.
It was quite fast, and when seen up close, I saw that it had three dangerous-looking horns on its head.
Perhaps this had been a bad idea.
I immediately called all of my scouts back to the fortress.
However, the triceratops was sure to catch up with them…!
Just then, something strange happened.
No, it wouldn’t be that strange for game veterans.
The triceratops stopped as if there was an invisible wall in front of it.
It moved its legs, but it could not go forward.
The triceratops continued to charge in one place for some time, and then it quietly returned to its position.
Enemies often chased the player in games.
However, they could not just chase the player forever.
And so they are made to give up after there is a certain distance between you.
However, it had been a while since I last saw a game where it was this noticeable.
So, the triceratops could not cross that line.
In that case…could I do it?
My ideal fighting style was to snipe at people from a distance where they could not retaliate.
Up until now, I had mostly fought with the fear that I would die if I let my guard down even a little, but had the time finally arrived…!?
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